Chalk games | Better Health Channel

Chalk games are a great outdoor activity for children. Find an empty space large enough to draw the game diagram. When finished, the chalk will wear away or wash away in the next rain storm. If you are concerned about leaving the drawing, use water and an outdoor broom to scrub away the chalk after play.

Hopscotch

Equipment: One or more people, chalk and a stone or small bean bag.

How to: Hopscotch is a fun hopping game that can be played on your driveway or any level surface. Using chalk, mark out a hopscotch pattern with eight to 10 sections and number them (see example below). Using a marker (such as a stone or bean bag) the player tosses it into the first square and hops over it and picks it up on the way back.

Who wins: The aim is for the player to try and complete all the numbered squares!



Human snakes and ladders

Equipment: Two or more people and chalk.

How to: Play on your driveway or local basketball court. Number the squares from one to 20, five numbers in each row. Between some numbers draw snakes, which cause the player to slide backwards. Between other numbers draw ladders, which help the player climb closer to the finish square. Use a dice to determine how many squares you move.

Who wins: The first player to reach number 20 wins the game.



Two or four square

Equipment: Two or more people, chalk and a tennis ball or basketball.

How to: Play on your driveway, footpath or any concrete surface. Use your chalk to draw a large square, then divide into two or four squares of equal size depending on the number of players. Each player stands in a separate square. The server in square number one bounces and hand hits a tennis ball or basketball from their square to another player's square. The other player must then hit the ball back or onto another player using their hand. The ball must only ever bounce once in your square before you hit it on. If you miss the ball, if it bounces more than once or if you hit it outside the squares, one point is awarded to the player who caused you to ‘miss’ the ball.

Who wins: This game continues, serving and hitting to each other until a single player reaches a total of 11 points. This player wins the game.

Goalies gold

Equipment: Two or more people, chalk and a ball.

How to: On any concrete surface use your chalk to draw a large square playing field and goals at either end. Draw either four posts (like AFL football) or a single goal (like soccer). Dribble and kick a bouncing ball around your opponent/opponents into the goals at the end to score.

Who wins: The first player/team to score 15 goals wins.

Bulls eye

Equipment: One or more people, chalk and a ball.

How to: Use your chalk to mark out a target on a wall to throw a large or small ball at. Trace a circle on a brick wall (away from windows!) as big as a bin lid. Place some sticks at different distances away from your target. Each distance can be worth one to five points, five points being the furthest distance. Allow yourself five throws at each distance. See how many times you hit your target and see how many points you get. You may like to try your opposite hand!

Bounce

Equipment: One or more people, chalk and a ball.

How to: Traditionally played using five footpath squares but can also be played on a level driveway or in a garage. Mark off five large squares in a row (about one grown-up "giant step" in length each) and number them from one to five. Players stand at opposite ends of the boxes.

The first player throws a ball so that it bounces once in the square furthest away. If the ball doesn't bounce in that square, touches the edges, or is caught by the other player after it bounces, the first player's turn is over.

If the first player is successful, he or she has another turn and tries to throw the ball so it bounces once in the fourth square and once in the fifth square (without touching the edges or being caught). If successful, the player then throws the ball so it bounces in the third, fourth and fifth square.

Who wins: The first player to bounce the ball into all five squares without being caught wins.